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	<id>https://pseudo-speed.run/index.php?action=history&amp;feed=atom&amp;title=Dream_Breaker</id>
	<title>Dream Breaker - Revision history</title>
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	<updated>2026-05-14T12:01:40Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://pseudo-speed.run/index.php?title=Dream_Breaker&amp;diff=27&amp;oldid=prev</id>
		<title>Koloss at 20:23, 27 January 2026</title>
		<link rel="alternate" type="text/html" href="https://pseudo-speed.run/index.php?title=Dream_Breaker&amp;diff=27&amp;oldid=prev"/>
		<updated>2026-01-27T20:23:17Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:23, 27 January 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l116&quot;&gt;Line 116:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 116:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Not utilizing air attacks effectively&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Not utilizing air attacks effectively&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Missing Strikebreak opportunities against tough barriers&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Missing Strikebreak opportunities against tough barriers&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;== Lore ==&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&#039;&#039;&quot;The Dream Breaker is more than a mere sword - it is a key, a tool of liberation that can shatter the barriers between dreams and reality. Forged from crystallized determination, it responds to Sybil&#039;s will, growing stronger as she overcomes each challenge.&quot;&#039;&#039;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- [[Ancient Texts]], Volume 3&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See Also ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== See Also ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key pseudo_wiki-wiki:diff:1.41:old-26:rev-27:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Koloss</name></author>
	</entry>
	<entry>
		<id>https://pseudo-speed.run/index.php?title=Dream_Breaker&amp;diff=26&amp;oldid=prev</id>
		<title>Koloss: Created page with &quot;{{Weapon |name=Dream Breaker |image=DreamBreaker.png |type=Melee Weapon |game=Pseudoregalia |damage=Standard |range=Close |special=Destroys cracked walls }}  &#039;&#039;&#039;Dream Breaker&#039;&#039;&#039; is the primary weapon in &#039;&#039;Pseudoregalia&#039;&#039; used by Sybil throughout her journey.  == Description == The Dream Breaker is Sybil&#039;s signature weapon - a mystical sword capable of breaking through barriers and defeating enemies. It serves as both a combat tool and a key to progression, as...&quot;</title>
		<link rel="alternate" type="text/html" href="https://pseudo-speed.run/index.php?title=Dream_Breaker&amp;diff=26&amp;oldid=prev"/>
		<updated>2026-01-27T20:22:26Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Weapon |name=Dream Breaker |image=DreamBreaker.png |type=Melee Weapon |game=Pseudoregalia |damage=Standard |range=Close |special=Destroys cracked walls }}  &amp;#039;&amp;#039;&amp;#039;Dream Breaker&amp;#039;&amp;#039;&amp;#039; is the primary &lt;a href=&quot;/index.php?title=Weapon&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Weapon (page does not exist)&quot;&gt;weapon&lt;/a&gt; in &amp;#039;&amp;#039;&lt;a href=&quot;/index.php?title=Pseudoregalia&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Pseudoregalia (page does not exist)&quot;&gt;Pseudoregalia&lt;/a&gt;&amp;#039;&amp;#039; used by &lt;a href=&quot;/index.php?title=Sybil&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Sybil (page does not exist)&quot;&gt;Sybil&lt;/a&gt; throughout her journey.  == Description == The Dream Breaker is Sybil&amp;#039;s signature weapon - a mystical sword capable of breaking through barriers and defeating enemies. It serves as both a combat tool and a key to progression, as...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Weapon&lt;br /&gt;
|name=Dream Breaker&lt;br /&gt;
|image=DreamBreaker.png&lt;br /&gt;
|type=Melee Weapon&lt;br /&gt;
|game=Pseudoregalia&lt;br /&gt;
|damage=Standard&lt;br /&gt;
|range=Close&lt;br /&gt;
|special=Destroys cracked walls&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Dream Breaker&amp;#039;&amp;#039;&amp;#039; is the primary [[weapon]] in &amp;#039;&amp;#039;[[Pseudoregalia]]&amp;#039;&amp;#039; used by [[Sybil]] throughout her journey.&lt;br /&gt;
&lt;br /&gt;
== Description ==&lt;br /&gt;
The Dream Breaker is Sybil&amp;#039;s signature weapon - a mystical sword capable of breaking through barriers and defeating enemies. It serves as both a combat tool and a key to progression, as it can destroy cracked walls and open new paths.&lt;br /&gt;
&lt;br /&gt;
== How to Obtain ==&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Starting Equipment:&amp;#039;&amp;#039;&amp;#039; After a brief search, Sybil can obtain Dream Breaker at the beginning of the game.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Always Available:&amp;#039;&amp;#039;&amp;#039; Cannot be lost or removed from inventory&lt;br /&gt;
&lt;br /&gt;
== Basic Mechanics ==&lt;br /&gt;
=== Combat ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Attack Button:&amp;#039;&amp;#039;&amp;#039; Left Click (PC) / X Button (Controller)&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Damage:&amp;#039;&amp;#039;&amp;#039; Standard melee damage to enemies&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Close-range sword swings&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Speed:&amp;#039;&amp;#039;&amp;#039; Moderate attack speed&lt;br /&gt;
&lt;br /&gt;
=== Environmental Interaction ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Cracked Walls:&amp;#039;&amp;#039;&amp;#039; Can destroy walls with visible cracks&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Barriers:&amp;#039;&amp;#039;&amp;#039; Breaks through certain blockages&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Objects:&amp;#039;&amp;#039;&amp;#039; Can interact with specific environmental objects&lt;br /&gt;
&lt;br /&gt;
=== Special Properties ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Infinite Durability:&amp;#039;&amp;#039;&amp;#039; Never breaks or needs repair&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Always Equipped:&amp;#039;&amp;#039;&amp;#039; Cannot be unequipped or dropped&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Progression Tool:&amp;#039;&amp;#039;&amp;#039; Essential for accessing new areas&lt;br /&gt;
&lt;br /&gt;
== Advanced Techniques ==&lt;br /&gt;
&lt;br /&gt;
=== Strikebreak ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Input:&amp;#039;&amp;#039;&amp;#039; Hold attack button&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; Charged heavy attack&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Use:&amp;#039;&amp;#039;&amp;#039; Breaks green barriers and tougher walls&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Requirement:&amp;#039;&amp;#039;&amp;#039; Learned as game progresses&lt;br /&gt;
&lt;br /&gt;
=== Soul Cutter ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Input:&amp;#039;&amp;#039;&amp;#039; Attack while airborne&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Effect:&amp;#039;&amp;#039;&amp;#039; Fires sword energy projectile&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Range:&amp;#039;&amp;#039;&amp;#039; Medium-range projectile&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Requirement:&amp;#039;&amp;#039;&amp;#039; Unlocked through progression&lt;br /&gt;
&lt;br /&gt;
=== Air Attacks ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Aerial Strikes:&amp;#039;&amp;#039;&amp;#039; Can attack while jumping&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bounce Effect:&amp;#039;&amp;#039;&amp;#039; With [[Ascendant Light]], attacks bounce off enemies&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Combo Potential:&amp;#039;&amp;#039;&amp;#039; Chain air attacks for extended air time&lt;br /&gt;
&lt;br /&gt;
== Combat Applications ==&lt;br /&gt;
&lt;br /&gt;
=== Basic Combat ===&lt;br /&gt;
* Standard melee combat against enemies&lt;br /&gt;
* Can interrupt enemy attacks with proper timing&lt;br /&gt;
* Useful for close-range encounters&lt;br /&gt;
&lt;br /&gt;
=== Advanced Combat ===&lt;br /&gt;
* Combine with movement abilities for hit-and-run tactics&lt;br /&gt;
* Use air attacks to maintain aerial advantage&lt;br /&gt;
* Chain strikes for combo damage&lt;br /&gt;
&lt;br /&gt;
=== Boss Battles ===&lt;br /&gt;
* Primary damage source against bosses&lt;br /&gt;
* Strikebreak useful for breaking boss defenses&lt;br /&gt;
* Timing essential for avoiding counter-attacks&lt;br /&gt;
&lt;br /&gt;
== Environmental Uses ==&lt;br /&gt;
&lt;br /&gt;
=== Wall Destruction ===&lt;br /&gt;
* Break cracked walls to reveal secrets&lt;br /&gt;
* Open new pathways through levels&lt;br /&gt;
* Access hidden areas and collectibles&lt;br /&gt;
&lt;br /&gt;
=== Puzzle Solving ===&lt;br /&gt;
* Destroy specific objects in puzzles&lt;br /&gt;
* Activate switches requiring sword strikes&lt;br /&gt;
* Clear obstacles blocking progress&lt;br /&gt;
&lt;br /&gt;
=== Exploration ===&lt;br /&gt;
* Test walls for hidden cracks&lt;br /&gt;
* Break through barriers to shortcuts&lt;br /&gt;
* Access otherwise unreachable areas&lt;br /&gt;
&lt;br /&gt;
== Upgrades &amp;amp; Enhancements ==&lt;br /&gt;
&lt;br /&gt;
=== Natural Progression ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Strikebreak:&amp;#039;&amp;#039;&amp;#039; Charged attack for tougher barriers&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Soul Cutter:&amp;#039;&amp;#039;&amp;#039; Ranged projectile attack&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Power Increases:&amp;#039;&amp;#039;&amp;#039; Damage scales with progression&lt;br /&gt;
&lt;br /&gt;
=== Synergies ===&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ascendant Light:&amp;#039;&amp;#039;&amp;#039; Weapon glows in dark areas&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Movement Abilities:&amp;#039;&amp;#039;&amp;#039; Combine for combat mobility&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Magic System:&amp;#039;&amp;#039;&amp;#039; Enhance with magical properties&lt;br /&gt;
&lt;br /&gt;
== Strategy &amp;amp; Tips ==&lt;br /&gt;
&lt;br /&gt;
=== Combat Tips ===&lt;br /&gt;
* Learn enemy attack patterns for optimal timing&lt;br /&gt;
* Use air attacks to avoid ground-based hazards&lt;br /&gt;
* Strikebreak for armored enemies&lt;br /&gt;
&lt;br /&gt;
=== Exploration Tips ===&lt;br /&gt;
* Always test cracked walls for secrets&lt;br /&gt;
* Use sword glow (with Ascendant Light) in dark areas&lt;br /&gt;
* Backtrack with new abilities to find hidden areas&lt;br /&gt;
&lt;br /&gt;
=== Common Mistakes ===&lt;br /&gt;
* Forgetting to test walls for cracks&lt;br /&gt;
* Not utilizing air attacks effectively&lt;br /&gt;
* Missing Strikebreak opportunities against tough barriers&lt;br /&gt;
&lt;br /&gt;
== Lore ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;The Dream Breaker is more than a mere sword - it is a key, a tool of liberation that can shatter the barriers between dreams and reality. Forged from crystallized determination, it responds to Sybil&amp;#039;s will, growing stronger as she overcomes each challenge.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
- [[Ancient Texts]], Volume 3&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Combat]]&lt;br /&gt;
* [[Ascendant Light]]&lt;br /&gt;
* [[Strikebreak]]&lt;br /&gt;
* [[Soul Cutter]]&lt;br /&gt;
* [[Progression]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;br /&gt;
[[Category:Starting Equipment]]&lt;br /&gt;
[[Category:Progression Items]]&lt;br /&gt;
[[Category:Combat]]&lt;/div&gt;</summary>
		<author><name>Koloss</name></author>
	</entry>
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