New pages
From Pseudoregalia Speedrun Wiki
28 May 2026
- 17:0517:05, 28 May 2026 Floating Chair (hist | edit) [763 bytes] Mian-K (talk | contribs) (Created page with "When an interaction with a chair gets cancelled during the sit down animation, usually by landing on the ground, Sybil stops being affected by gravity. The usual way to do this is to stand on an elevated ledge close to the chair. When then trying to sit, you may land on the ground during the animation and immediately start being able to move. You stay in the sitting animation until you attack. To cancel out of a Floating Chair, you can either do a skid jump or use Sunse...")
19 May 2026
- 18:4618:46, 19 May 2026 Clingy Attachment (hist | edit) [632 bytes] Mian-K (talk | contribs) (Created page with "Clingy Attachment happens when you unnaturally drop off a wall during cling. The following are common ways to achieve that: * Clinging into a corner just below 90°. The specific minimum angle is not known, but it seems to be around 70°. * Dropping off a wall at the bottom or a diagonal corner. Clingy Attachment locks certain parts of Sybil to be linked to that wall.<br/> This has these effects: * You move with a linked movable platform, even if you are not touching i...")
- 10:1610:16, 19 May 2026 Any% No Major Glitches Beginner Guide (hist | edit) [987 bytes] Wollom (talk | contribs) (Created page with "= Library Start = Library Start is the faster of the two main beginner routes and much more popular. It's main advantage is allowing for soul cutter skip, saving lots of time in Twilight Theatre, while also making the Princess fight easier to deal with. = Underbelly Start = Underbelly Start is perhaps slightly easier for a beginner, as getting to Tower Remains from Empty Bailey is much easier, and there is less of a need to learn Reverse Wallkicks.")
- 10:0110:01, 19 May 2026 Beginner Guides (hist | edit) [635 bytes] Wollom (talk | contribs) (Created page with " = Any% = == Map Update == === No Major Glitches === === Out of Bounds === === Unrestricted === == Full Gold Patch == === No Major Glitches === === Out of Bounds === === Unrestricted ===")
- 09:4209:42, 19 May 2026 Bunny Hopping (hist | edit) [615 bytes] Wollom (talk | contribs) (Created page with "If Sybil is moving faster than walking speed, she will slow down rapidly when she makes contact with the ground. Bunny hopping refers to the act of jumping as soon as you hit the ground to preserve your speed. [video] === With Sun Greaves === When Sybil has Sun Greaves, it is useful to kick mid-air during each bunny hop, as it increases the time between each contact with the ground, keeping your speed higher, so long as the kick is in the same direction of movement....")
18 May 2026
- 21:2621:26, 18 May 2026 Slide Cancels (hist | edit) [104 bytes] Wollom (talk | contribs) (Created page with "By pressing jump during a Slide, the Slide can be cancelled, allowing normal control over sybil quicker.")
- 20:1120:11, 18 May 2026 Skids and Skid Jumps (hist | edit) [1,237 bytes] Wollom (talk | contribs) (Created page with "If Sybil is moving on the ground and then immediately moves in the opposite direction, she will skid along the ground while her speed decreases to zero. If a jump is performed during this she will perform a somersault and will gain more height than a regular jump")
- 20:0520:05, 18 May 2026 Ultra Jump (hist | edit) [2,153 bytes] Wollom (talk | contribs) (Created page with "An Ultra jump, often referred to simply as an "Ultra" or "Ultra Hop" is one of, if not the most important speedrun tech in Pseudoregalia. There are a few variations of it, and it slightly varies between different patches of the game. It allows sybil to perform very high jumps in any direction.")
- 18:4818:48, 18 May 2026 Moonjump (hist | edit) [1,016 bytes] Mian-K (talk | contribs) (Created blank page)
- 18:3618:36, 18 May 2026 Unpause Controller Auto Fire (hist | edit) [279 bytes] Mian-K (talk | contribs) (Created page with "When pressing and holding a controller button that was previously unpressed on the Pause Screen, then unpausing, the game will continuously think the button is freshly pressed each frame. This can be used for a Moonjump Glitch on the Map Update.")
- 18:2518:25, 18 May 2026 Glitches (hist | edit) [351 bytes] Mian-K (talk | contribs) (Created page with "Ultra Jump<br/> Low Gravity Extensions<br/> Coyote Time Jumps<br/> Corner Cling Climb<br/> Reverse Wallkicks<br/> Ledge Grab Tech<br/><br/> Cling Clip<br/> T-Tec<br/> Soul-Tec<br/><br/> Moonjump<br/> Clingy Attachment<br/> Floating Chair<br/> Unpause Controller Auto Fire<br/> Animation Teleport")